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PTR Update - Patch 1.30

31.07.18 | RehcraM 5219

Introduction

Great news everyone! A new set of changes has just rolled out on the Warcraft III PTR! The changes include both bug fixes, hero changes and unit/upgrade changes. Read below for the full list of changes. The official announcement can be found here.

Bug Fixes

  • Issuing a build command with other actions queued no longer purges the command queue
  • 24 player games with AI no longer causes starting locations to be merged
  • The glaive thrower damage buff in 1.30 is now applied to the Vorpal Blades upgrade
  • [Mac] Units display ground shadows again
  • Halls of the Dead and Black Citadel gold cost corrected
  • Multiboard minimize icon location is correctly located
  • Defend consistently reflects damage from piercing attacks again – see Appendix

Known Issues

  • Some community maps are missing from the pool, "Fish out of water!"
  • To help visualize and solve mouse cursor lag we have added oscursor to registry that draws the operating system arrow cursor – see Appendix

Hero Balance Changes

Mountain King

Storm Bolt

  • Level 2 damage reduced from 210 to 200
  • Level 3 damage reduced from 325 to 310

Thunder Clap

  • Damage reduced from 65 to 60
  • Damage reduced from 125 to 115
  • Damage reduced from 175 to 160

Far Seer

Far Sight

  • Cooldown for all levels is now 30 seconds
  • Level 1 radius increased from 600 to 900

Pit Lord

Base Stats

  • Increased starting agility from 14 to 15

 Cleaving Attack

  • Increased AoE for all levels from 200 to 250
  • Level 1: Increased splash damage from 30% to 40%
  • Level 2: Increased splash damage from 55% to 65%
  • Level 3: Increased splash damage from 80% to 90%

 Goblin Tinker

Cluster Rockets

  • Level 2: Increase base damage from 18.75 to 19.75
  • Level 3: Increase base damage from 27.5 to 30.5

Human Balance Changes

Rifleman

  • Decreased attack cooldown from 1.5 to 1.3

Cannon Tower

  • Fragmentation Shards applies

Defend

  • Damage reduction increased from 40% to 50%
  • Reflection damage increased from 90% to 100%

Barrage

  • Increased base damage 12 to 14 (13-14 damage to 15-16 damage)

Orc Balance Changes

Headhunter

  • Increased gold cost from 135 to 140
  • Increased range from 450 to 550

Shaman

Bloodlust

  • Mana cost decreased from 40 to 35
  • Increased mana regeneration from 0.67 to 0.72

 Witch Doctor

  • Increased mana regeneration from 0.67 to 0.72

Spirit Lodge

  • Reduced lumber cost from 150 to 135

Items

Orb of Lightning

  • Decreased chance to purge from 35% to 30%

Upgrades

Ensnare

  • Reduced duration for units from 12 seconds to 10 seconds
  • Reduced cooldown from 16 seconds to 15 seconds

Reinforced Defenses

  • Reduced from 200 to 175 lumber
  • Increased gold cost from 50 to 75

Pulverize

  • Requires War Mill

Spiked Barricades

  • Level 2: Reduced from 175 to 100 lumber
  • Level 3: Reduced from 275 to 125 lumber

Undead Balance Changes

Necromancer

  • Increased base damage from 7 to 9 (8-9 damage to 10-11 damage)

Skeletal Longevity

  • Removed upgrade – included in Skeletal Mastery

Skeletal Mastery

  • Increased gold cost from 125 to 200
  • Increased lumber cost from 150 to 175

Items

Book of the Dead

  • Changed number of Skeleton Warriors and Skeleton Archers from 4 each to 3 each
  • Changed HP of Skeleton Warrior and Skeleton Archer from 180 to 190

Night Elf Balance Changes

Huntress

  • Increase base damage from 15 to 16 (16-18 damage to 17-19)
  • Sentinel has a 180 second duration

Mountain Giant

Taunt

  • Now activates a second time after 3 seconds
  • Cooldown increased from 15 to 16 seconds

Neutral Balance Changes

Ensnare

  • Ensnare (Neutral Hostile) - Reduced unit duration from 10 seconds to 8 seconds; hero duration from 5 seconds to 3 seconds; increased cooldown from 10 seconds to 15 seconds
  • Ensnare (Naga) - Reduced unit duration from 15 seconds to 8 seconds; hero duration from 12 seconds to 3 seconds; increased cooldown from 12 seconds to 15 seconds

Cannibalize

  • Creep cannibalize changed from 10hps to 12hps
  • Duration reduced from 33 to 20

 Items

 Boots of Speed

  • Now have a stock of 2 at game start

Map Updates

 (2)RoadToStratholme_LV

  • Revised based on community comments but not yet added to 1v1 pool

(4)TwistedMeadows

  • Red Dragons replaced with Granite Golems to prevent base harass (Thanks Ugrilainen)

Appendix

Defend

Pre-1.30

  • The immune field was calculated twice:
  • 30%: Reflection : Immune Damage + Reflect Damage
  • 21%: Immune Damage: Immune Damage

if not

  • 49%: Take 50% Damage

1.30

  • 30%: Reflection : Immune Damage + Reflect Damage
  • 70%: Take 50% Damage

Mouse Lag

When submitting reports of mouse lag please include a video and system specs. To do so, follow these steps:

  1. Run regedit
  2. Blizzard entertainment -> warcraft iii -> Video -> Right-click -> New DWORD 32 bit value
  3. Value name -> oscursor
  4. Set to 1

Make sure to voice your opinion on these changes. Let's have a healthy discussion about the direction that the exciting new patch is headed!

 

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