Regularly you run into that comment on reddit, twitch or any kind of forum
"Someone should do this"
"It looks fairly easy to do that"
"If I'd known, I would have donated something"
Good news is that anybody can help! Let me just explain you how.
With 2018 in full swing already, we thought it would be a good idea to pause and look back on all the events and achievements of 2017. From 120 winning back-to-back GCS titles to TH000 winning GCS Winter and NSL in the past two months, here are some important highlights from the past year in Warcraft.
Shout outs to RehcraM for making the beautiful cover!
An European clan has been picked up by the Wolves, but can you guess which one?
With prizes sponsored by Back2Warcraft, The Hive Workshop has announced a very interesting contest about creating the best 1v1 melee map!
Read the article below to learn more about the contest or read it directly from the source!
We will celebrate the 15th birthday of WarCraft III this year and Blizzard, in one way or the other, is back at improving the game. Where many publishers would have just left their old game behind for good, Blizzard puts the fighting gloves back on and looks for revenge on their own contempt for a still popular (considering its age) and highly praised game. A true classic with an almost cult following.
However the changes Blizzard is now working on will look like, the most major change happened on the 1st of July 2003. WarCraft III: The Frozen Throne succeeded the original WarCraft III: Reign Of Chaos.
In the screenshots above you see the game during its alpha/beta phase, mind the hero/unit interface, goldmine, lumber mill and the orc burrow. In the games alpha stages, burrows weren't able to pick up peons to shoot. Heroes were made in the main building and for undead, the abomination was a hero unit too.